Soapbox Rotations肥皂盒中文版
魔兽世界输出辅助

魔兽世界肥皂盒2.0更新说明

weixin

比较懒,所以用在线翻译,粗略看下就行,有英文原文。不懂找我也没什么卵用。

3.29.2017-01

GENERAL

一般

– Updated for patch 7.2

——7.2补丁的更新

AFFLICTION WARLOCK

痛苦术士

– Added support for the Burning Rush talent.

——添加支持燃烧的人才。

– Added support for the Soulstone on target and tanks.

——添加支持Soulstone目标和坦克。

– Unstable Affliction should now more effectively use the Soul Shards, when specced into Contagion, it will use the Contagion UA option to apply UAs on as many targets as it can, as long as these units are affected by Agony and Corruption. If not specced into Contagion, it will use shards and apply multiple Agonies to the same target as long as the shards count is met in the Unstable Affliction option.

——不稳定的苦难现在应该更有效地使用灵魂碎片,规范成蔓延时,它将使用蔓延UA选项应用无人机在尽可能多的目标,只要这些单位是受痛苦和腐败。如果没有规范到蔓延,它将使用碎片应用多痛苦到同一个目标只要碎片数是在不稳定的痛苦选择。

– Added output to the status where the player can track how many Unstable Afflictions are up. It will consider any Unstable afflictions, on any targets.

——添加输出状态,玩家在游戏中可以追踪有多少不稳定的疾病。它会考虑任何不稳定的苦难,在任何目标。

FROST DEATHKNIGHT

弗罗斯特DEATHKNIGHT

– The rotation will now dump Runic Power as high priority when using the Gathering Storm talent, Breath of Sindragosa is on cooldown and Remorseless Winter is coming off cooldown in the next 3 global cooldowns. This will allow for using more runes during Remorseless Winter without maxing Runic Power as well as letting more runes ready for Remorseless Winter so that Gathering Storm works more effectively.

——旋转将转储符文能量优先使用风暴人才时,呼吸Sindragosa的冷却时间和冷酷的冬天是冷却时间未来3全球冷却时间。这将允许使用更多的符文在冷酷的冬天没有尽最大努力符文能量以及让更多符文准备冷酷的冬天这风暴更有效地工作。

– Added second value to Breath Of Sindragosa option. The second value represent how much Runic Power we need to have to use Frost Strike during Breath of Sindragosa while Hungering Rune Weapon is active. This value can be set to 101 so that the rotation will never use Frost Strike during Breath of Sindragosa.

——添加第二个呼吸Sindragosa选项值。第二个值代表我们需要多少符文能量使用霜罢工期间呼吸Sindragosa而渴望符文武器是活跃的。这个值可以设置为101,这样旋转永远不会使用霜Sindragosa罢工期间的呼吸。

BALANCE DRUID

平衡德鲁伊

– Fixed a bug where druid would try to use spells he could not use in his current form.

——固定一个bug,德鲁伊将尝试使用法术他不能使用在其目前的形式。

– Fixed a bug where New Moon spells were tried to cast on non facing enemies.

——固定一个bug,新月法术试图赶在非面对敌人。

– Fixed a bug where druid would use Moonfire and Sunfire only on enemies which he was facing.

——固定一个bug,德鲁伊使用月火和Sunfire只在他面对敌人。

WINDWALKER MONK

疾风步和尚

– Added check for Katsuos Eclipse boots in opener to account for reduced Fists Of Fury chi cost.

——添加检查Katsuos Eclipse靴子在揭幕战占减少愤怒的拳头气成本。

– Added extra option page for Spinning Crane Kick to be used over Blackout Kick or Rising Sun Kick when SCK would be doing more damage.

——添加额外的选项页面旋转起重机使用踢在停电时踢或升起的太阳踢SCK将做更多的伤害。

MARKSMANSHIP HUNTER

射击猎人

– Fixed Lua error when using barrage.

——固定Lua错误当使用接二连三。

– Added support to Volley option to set target count to 0. This will keep volley up regardless of target count or AoE toggle.

——添加支持凌空选项设置目标数到0。这将保持凌空不管目标计数或效果范围切换。

BEASTMASTER HUNTER

兽王猎人

– Added support to Volley option to set target count to 0. This will keep volley up regardless of target count or AoE toggle.

——添加支持凌空选项设置目标数到0。这将保持凌空不管目标计数或效果范围切换。

PRIEST

牧师

– Fixed Lua error in opener.

——固定Lua错误。

– Fixed Lua error for Angelic Feather.

——固定Lua错误天使的羽毛。

OUTLAW ROGUE

取缔流氓

– Quick fix for Roll the Bones spam. Rework still in progress.

——快速修复轧辊的骨头垃圾邮件。返工还在进步。

3.24.2017-01

MARKSMANSHIP HUNTER

射击猎人

– Fixed rotational issue which prevented Explosive Shot from being used.

——固定旋转问题阻止爆炸射击使用。

– Changed Volley (de)activate behavior.

——改变了凌空(de)激活的行为。

– Fixed Exhilharation usage.

——固定Exhilharation使用。

ENHANCEMENT SHAMAN

增强萨满

– Fixed Stromstrike not being correctly cast when wearing Storm Tempest legendary.

——固定Stromstrike不正确时穿着风暴风暴传奇。

– Fixed Auto Engaging without having option enabled.

——固定汽车没有选项启用。

RESTORATION SHAMAN

恢复萨满

– Now fixed bug which used DPS spells even if said spell was disabled.

——现在固定错误使用DPS法术即使说咒语被禁用。

HAVOC DEMON HUNTER

破坏恶魔猎手

– Fixed bug with Vengeful Retreat combo.

——固定缺陷与复仇的组合。

BREWMASTER MONK

酿酒师和尚

– Fixed trinket and racials not being used when set to always and CDs disabled in toolbox.

——固定小装饰品和种族时不使用设置为总是在工具箱和cd禁用。

GENERAL

一般

– Fixed a bug in Physical/Spell Damage Taken handler.

-修正了错误在物理/魔法伤害处理程序。

– Fixed an issue that was causing the Multi-Dot handlers to not behave as they should. This should improve the Multi-Dot usage for multiple classes, mainly Shadow, Moonkin and Warlocks.

——固定的问题是导致Multi-Dot处理程序并不是他们应该的那样。这应该改善Multi-Dot使用多个类,主要是影子,枭兽和术士。

FROST DEATHKNIGHT

弗罗斯特DEATHKNIGHT

– Added a value to Always Howling Blast With Rime option so that we can define the minimum of Runic Power needed to use Howling Blast while Hungering Rune Weapon and Breath of Sindragosa are up.

——添加一个值总是哭哭啼啼的爆炸与霜选项,这样我们可以定义所需的符文能量最低使用咆哮爆炸而渴望和呼吸Sindragosa符文武器。

– Added Runic Power and Rune threshold for Empower / Hungering Rune Weapon. Empower Rune Weapon option is now called Rune Weapon and another set of settings were added labeled Rune Weapon Thresholds to allow the values to be customized.

——添加符文能量和授权/符文阈值最渴望符文武器。让符文武器选项现在被称为符文武器和另一组设置添加标签符文武器阈值允许的值是定制的。

– Removed conditions in Remorseless Winter handlers so that it does not wait for Remorseless Winter buff to fade before reusing it.

冷酷的冬天-删除条件处理程序,以便它不等待冷酷的冬天迷在重用之前消失。

– Remorseless Winter will now only be used if we are within 8 Range of our target. Note that valid Dynamic Target unit will be considered as if it was our target if the option is enabled.

——冷酷的冬天将只用于如果我们8范围内的目标。注意,有效的动态目标单位将被视为如果是我们的目标,如果选项启用。

BLOOD DEATHKNIGHT

血DEATHKNIGHT

– Fixed Lua error that was causing issues while AoE was diabled.

——固定Lua误差是造成问题,效果范围是见鬼。

AFFLICTION WARLOCK

痛苦术士

– Added Dumping handlers as high priority when we are capping Soul Shards.

——添加倾销优先处理程序当我们限制的灵魂碎片。

– Fixed Corruption Multi-Dot partially trought the general fix, partially in the rotation. It should not apply corruptions properly when we are not using Seed of Corruption.

——固定腐败Multi-Dot部分trought一般修复,在旋转部分。腐败不能适用于正常当我们不使用腐败的种子。

WINDWALKER MONK

疾风步和尚

– Fist of Fury should no more be used within 1 second of using Storm, Earth and Fire.

——精武门应该不再使用的1秒内使用风暴,地球和火。

BEASTMASTER HUNTER

兽王猎人

– Fixed condition in Pre-Pull handler.

——固定条件Pre-Pull处理程序。

ENHANCEMENT SHAMAN

增强萨满

– [LIVE] Fixed condition which used Frostbrand regardless of Hailstorm talent.

——(生活)固定条件使用寒冰不管冰雹人才。

RESTORATION DRUID

恢复德鲁伊

– Fixed LUA error with enabled Feral/Balance Affinity.

-固定LUA错误使野性/平衡亲和力。

GUARDIAN DRUID

守护德鲁伊

– Fixed minor Form switching bug.

——固定小形式转换错误。

– Fixed bug when AoE was disabled.

——固定虫效果范围时禁用。

3.22.2017-01

FURY WARRIOR

愤怒的战士

– Fixed DoS Sync with Trinket 1 | 2 option

——固定DoS与饰品同步1 | 2选项

GENERAL

一般

– The manager will now properly use the equipped items rather than the equipment in our inventory when we have two copies of the same equipment.

——经理将正确使用设备的装备物品,而不是我们的库存有两份相同的设备。

– Classes that can battle rez should not change back target anymore when we target a dead ally to revive it.

——类可以战斗资源文件格式应该不会改变目标了,当我们目标死盟友来恢复它。

– Added support for the Norgannon’s Foresight legendary. The manager will now consider the player as if it was standing when the buff is up.

——添加支持Norgannon远见的传奇。经理现在将考虑玩家仿佛站在当迷。

– Pet Battles rotation was ported and the options for it are in the very last UI page for those who own the rotation.

——宠物战斗旋转移植和它的选择最后UI页面对于那些自己的旋转。

AFFLICTION WARLOCK

痛苦术士

– Multi-Dot options will now properly stop when the options are disabled.

——Multi-Dot选项将正确选项被禁用时停止。

– Agony Cycle will now behave more aggressively as it should to apply debuffs.

——痛苦周期将表现得更积极,因为它应该应用减益。

– Unstable affliction will now only be used when the amount of charges is greater than the UI value even when specced into Contagion so that Shards are preserved for Seed of Corruption.

——不稳定的苦难将只用于当指控的数量大于UI价值即使规范成蔓延这碎片是腐败的种子保存。

– Added Reap Souls Conditions option where we can select if we want to use Reap Souls always or only with cooldowns.

——添加收获灵魂条件的选择,我们可以选择,如果我们想使用收获的灵魂总是或只有冷却时间。

BEASTMASTER HUNTER

兽王猎人

– Added tooltip to Volley.

——添加提示凌空抽射。

BALANCE DRUID

平衡德鲁伊

– Fixed a bug with Emerald Dreamcatcher routine.

——固定一个bug翡翠追梦人例行公事。

WINDWALKER MONK

疾风步和尚

– Added another check, so SEf does not get used when it’s disabled.

——添加另一个检查,所以小子不习惯时禁用。

– Fixed condition in opener when ‘Cooldown Only’ was selected.

——固定条件在揭幕战冷却时间只有被选中。

HAVOC DEMON HUNTER

破坏恶魔猎手

– Fixed a bug with Eye Beam unit detection.

——固定一个bug眼睛梁单元检测。

– Fixed a bug which ignored Eye Beam option when using Blind Fury talent.

-修正了错误忽略眼梁选择当使用盲狂暴系天赋。

3.21.2017-01

GENERAL

一般

– Fixed an issue that was causing the Defensive items checks to sometimes cause a lua error.

——固定的问题是导致防御性的物品检查有时会导致一个lua错误。

– Added Shrouded Crystalline Scoprids to the hard blacklist so that we do not count them in the AoE units count and we do not try to Multi-Dot them while they are shrouded.

——添加笼罩水晶Scoprids硬黑名单,这样我们不计算它们的效果范围单位数时,我们不要试图Multi-Dot他们笼罩。

HEALERS

疗愈者

– Arcane Torrent with mana threshold option was added to the Cooldowns options. Added for Holy Paladin, Holy Priest, Discipline Priest and Mistweaver Monk. The option to use it as and Interrupt will remain.

——奥术洪流法力阈值的选择是添加到冷却时间的选择。添加圣骑士、神圣的牧师,纪律牧师和Mistweaver和尚。选择使用它作为和中断将依然存在。

FURY WARRIOR

愤怒的战士

– Will no properly use your 2nd on use trinket if DoS is equpped and not usable.

——将使用饰品如果没有正确使用你的第二DoS是无敌的,而不是可用的。

FROST DEATHKNIGHT

弗罗斯特DEATHKNIGHT

– Added an option to use Rime procs during Breath of Sindragosa even while Hungering Rune Weapon is active.

——添加一个选项来使用霜效果在呼吸Sindragosa即使最渴望符文武器是活跃的。

WINDWALKER MONK

疾风步和尚

– Spinning Crane Kick will now trigger with higher priority when enough surrounding units are affected by Mark of the Crane.

——旋转起重机踢将触发与更高的优先级,当足够的周围的单位是影响起重机的标志。

– Fist of Fury will now be delayed at least one second while waiting for the Storm, Earth and Fire clones to appear.

——精武门现在将被推迟至少一秒等待风暴,土和火克隆出现。

– Added Fist Of Fury Health option where the user can define the minimum health remaining on the current target to use Fist of Fury.

——添加精武门健康选项,用户可以定义的最小剩余使用精武门当前目标。

HAVOC DEMON HUNTER

破坏恶魔猎手

– Added Melee Range option to Felblade in the UI

——增加了近战范围选择Felblade UI

BALANCE DRUID

平衡德鲁伊

– Added option and extra sub-rotation when using Emerald Dreamcatcher legendary.

——添加选项和额外sub-rotation当使用翡翠追梦人传奇。

– Fixed bug which delayed Starfall usage.

——固定延迟Starfall用法错误。

– Added option and support for Oneths legendary.

——添加选项和支持Oneths传奇。

FERAL DRUID

野性德鲁伊

– Fixed Lua error with Instant Battlerez.

——固定Lua与即时Battlerez错误。

– Fixed a bug with Swipe which caused issues in AoE situations.

-修正了错误滑动效果范围情况下造成问题。

HUNTER

猎人

– Fixed bug in Misdirection Handler.

——固定错误在错误处理程序。

DEMONOLOGY WARLOCK

恶魔术士

– Fixed lua error with Grimoire of Service.

——固定lua错误Grimoire服务。

3.20.2017-03

3.20.2017-03

GENERAL

一般

– Fixed an issue that was causing some ground spells to not properly work.

——固定的问题导致一些地面法术不正确的工作。

– Fixed error that would cause Lua errors when the disable roatation while chatting option is enabled

固定误差,会导致Lua错误时禁用roatation同时启用聊天选项

SURVIVAL HUNTER

生存猎人

– Fixed an issue that was causing the rotation to hang trying to use Mongoose Bite.

——固定的问题是导致旋转挂试图使用猫鼬咬人。

– Traps should now work once again.

再次——陷阱现在应该工作。

3.20.2017-02

3.20.2017-02

GENERAL

一般

– Fixed an issue that was causing showing/hiding the toolbox to print the state in the chat regardless of the Chat Notifications being enabled or not.

——固定的问题导致显示/隐藏工具箱打印聊天无论聊天的状态通知被启用。

– Centered Ground casts will now work as they used to.

-中心地面投下现在就像以前工作。

– The Toolbox header will now properly update when we change spec even if the pulse is disabled.

——工具箱头将正确更新当我们改变规范即使脉冲是禁用的。

RESTORATION SHAMAN

恢复萨满

– Fixed Lua error, it should now work as it should.

——固定Lua错误,它现在应该工作。

3.20.2017-01 * *重大更新

GENERAL

一般

– The /command ticket macro has been removed.

——/命令票宏已被删除。

– The /command rotations macro has been removed. You should be able to see your list of owned rotations on our website.

——/命令旋转宏已被删除。您应该能够看到你在我们的网站上拥有旋转的列表。

– The Lua error catcher was removed. As a result, to report Lua errors will require enabling Lua error by typing /console scriptErrors 1 and disabling Lua errors if needed via /console scriptErrors 0. Please not that buggrabber or other addons like this will often report invalid errors. Please disable Lua error managing addons to make sure that the error reported are the right thing.

——Lua麦田被错误。因此,Lua错误报告需要启用Lua错误输入/控制台scriptErrors 1和禁用Lua错误如果需要通过/控制台scriptErrors 0。请不要buggrabber或其他这样的插件通常会报告无效的错误。请禁用Lua错误管理插件,确保错误报告是正确的事情。

– Added “Pause Rotation While AFK” option to Advanced Options to prevent any accidents. Enabled by default.

——添加“暂停旋转而AFK”选项,高级选项,以防止发生意外事故。默认启用。

– Added “Ignore Enemy Players” option to Advanced Options to prevent any accidents. Enabled by default.

——添加“忽视敌人的球员”选项,高级选项,以防止发生意外事故。默认启用。

– Custom Frame Interrupt and Blacklist entries are now saved globally and will be kept between specs and classes.

——自定义帧中断和黑名单条目现在全球保存,将规范和类之间的关系。

– Added Gul’dan’s immunity buff The Eye of Aman’Thul to hard blacklist.

——添加古尔’dan免疫力迷眼的阿曼’Thul黑名单。

– Queueing the same spell multiple times should not cause it to be used a second time after it’s cooldown resets anymore.

——排队多次相同的法术不应该因为它第二次使用后的冷却时间重置了。

– Queued spells should now properly be removed from the queue once 3 seconds elapsed since it was queued. Additionally, we will not be able to queue spells while the pulse is disabled.

——排队法术现在应该正确地从队列中删除一次3秒运行以来排队。此外,我们将无法队列法术而脉冲是禁用的。

UI

用户界面

– Most of the UI was revamped. The new UI however works very similarly to the old one. Macros can be used to change the options as it used to.

——大多数UI的改进。然而新的UI非常类似于旧的工作。宏可以用来改变选项。

– The changevalue macro will now properly update the value in the UI.

——changevalue宏将正确更新UI中的值。

– Toolbox options are now in All Class options so that they remain the same state when changing profiles.

——工具箱选项现在在所有类选项,这样他们保持同样的状态,当改变配置文件。

– Profiles switcher now provides an automatic mode that will change the profiles based on the current encounter or environment. Right click the Profiles Switcher dropdown to use it, the Dropdown border will then become red and the profiles will change themself on the fly based on environment or encounter. Only Nighthold encounters listed in the dropdown are included. When entering an encounter that you never fought against, Raiding profile will be cloned for that encounter.

——配置文件切换器现在提供了一个自动模式,将改变配置文件基于当前遇到或环境。右键单击要使用的配置文件切换器下拉,拉边境会变成红色和概要文件将根据环境或动态地改变自己。仅包含了Nighthold遇到下拉列表中列出。当进入一个遇到你不会反对,突袭概要文件将克隆相遇。

– Added Line of Sight, Behind Status and Range to current Target to Status for all rotations.

——增加了视线,背后的地位和范围为所有旋转目标现状。

INTERRUPTS

中断

– Normal Interrupts as well as Custom Interrupts List now also support channels.

——正常中断以及自定义中断列表现在也支持渠道。

– Channels will always be interrupted between 250 and 750 milliseconds after the channel started rather than using values specified in the UI.

——频道总是会打断频道开始后的250至750毫秒,而不是使用UI中指定的值。

OPTIONS

选项

– Options were normalized. Most of the general options are now made static to make it easier to find similar options on different rotations.

——选项是标准化的。大部分的通用选项现在是静态的,让它更容易找到相似的选项不同的旋转。

– Pre-Pull and Pre-Pot options are now split. As a result, one could set the potion to be used 1.5s before timer’s end and opening spell to be used 0.2s before timer’s end.

——Pre-Pull和Pre-Pot选项现在分裂。结果,可以设置药水使用计时器结束前1.5秒,打开使用法术计时器结束前0.2秒。

HEALERS ROTATIONS

治疗师旋转

– Potions options were normalized. All healers can now use Pre-Pot and in-fight Prolonged Power and Mana potions.

——药剂选择归一化。所有的治疗师现在可以使用Pre-Pot和打持久的力量和魔法药水。

– Added support for the Necrotic Plague Debuff in the core.

——添加在核心支持坏死病的效果。

– Fixed an issue that was causing the player to not be included in the Lowest health unit algorythm, resulting in some profiles never healing the player at all unless it would be focussed.

——固定的问题导致球员没有被包括在最低的医疗单位algorythm,导致一些资料从未愈合的球员,除非它将集中。

TANKING ROTATIONS

防水层旋转

– Added common option to remove Paladin’s Blessing of Protection.

——添加了常见的选项来删除圣骑士的保护祝福。

FROST DEATHKNIGHT

弗罗斯特DEATHKNIGHT

– Updated to lastest Simcraft for 7.1.5.

——更新为最新的Simcraft 7.1.5。

HAVOC DEMON HUNTER

破坏恶魔猎手

– Updated to lastest Simcraft for 7.1.5.

——更新为最新的Simcraft 7.1.5。

– Some tunings were made for the Fel Rush macro to prevent the leap back from failing as much as possible. Additional checks were added to prevent queueing the macro while it is on cooldown.

——一些调优的恶魔冲宏尽可能防止了失败。还添加了额外的检查来防止排队宏时的冷却时间。

– Added Draught of Souls support.

——添加吃水灵魂的支持。

– Added sync for Chaos Blades and Nemesis with Meta.

——增加了对混沌的同步与元叶片和对手。

– Rotation will pause while netherwalk is active.

——旋转将暂停在netherwalk活跃的时候。

– Added a new defensive option that will trigger the use of Fel Beam when under a specific health threshold. This is meant to be used mainly when soloing content like world quests.

——增加了一个新的防御选项时,将触发恶魔梁的使用在一个特定的阈值。这是主要用来当单独的世界任务等内容。

RESTORATION DRUID

恢复德鲁伊

– Added Emergency Healing option that will trigger when the tank or player fall under specified value that will force using Swiftmend > Regrowth when under a specific health threshold.

——添加紧急治疗选项,将触发当水箱或球员属于指定值时,将迫使使用愈合>再生下一个特定的健康阈值。

BEASTMASTER HUNTER

兽王猎人

– Added option for Qa Pla Legendary. Will use Kill Command over Dire Beast when possible.

——添加选择Qa解放军传奇。在可能的情况下,将使用Kill命令在可怕的野兽。

MISTWEAVER MONK

MISTWEAVER和尚

– Added Emergency Healing option that will trigger when the tank or player fall under specified value that will force using Enveloping Mist or Renewing Mist while moving when under a specific health threshold.

——添加紧急治疗选项,将触发当水箱或球员属于指定值,将迫使使用包络雾或更新雾而移动,当在一个特定的阈值。

HOLY PALADIN

神圣圣骑士

– Added new option Do Not Overlap Cooldowns to the Cooldowns section. While this enabled, we will never use Avenging Wrath, Holy Avenger and Tyr’s Deliverance after using one of the other until it’s buff is about to fall off.

——添加新选项不重叠冷却冷却部分。虽然这启用,我们永远不会使用复仇之怒,神圣复仇者和酪氨酸的解脱后使用的另一个,直到它的爱好者是要掉下来似的。

– Non direct heals spells will not be used anymore during Beacon of Virtue.

——非直接治疗法术将不再被使用在美德的灯塔。

– Added support for the Maraad’s Dying Breath Legendary Cloak. When we have the buff proc from the cloak, Light of the Martyr will be normally used even during Beacon of Virtue and if we are not moving.

——添加支持Maraad的死亡气息传奇斗篷。当我们有浅黄色proc斗篷,光烈士的正常使用甚至在美德,如果我们不移动的灯塔。

– Added an option that optimize Beacon of Virtue window by using the most valuable spells for Beacon of Virtue as higher priority.

——添加一个选项,优化的灯塔美德窗口用美德的灯塔的最有价值的技能更高的优先级。

– Added a new Beacons option Avoid Healing Beacons which can be enabled and we can tune the health thresholds at which we want to start healing the beacons and also a full health threshold where we would fall back to healing the beacons if the non beacons units are almost full health.

——添加了一个新的信标选项避免愈合灯塔,可以使我们可以调整健康的阈值也要开始愈合信号灯和一个完整的健康阈值,我们将回到愈合灯塔如果非信标单位几乎是完全健康。

PROTECTION PALADIN

保护圣骑士

– Added option to use Hand of the Protector on allies.

——添加选项使用手的保护盟友。

– Added Light/Hand of the Protector to be used also out of combat.

-添加光/保护器的使用也战斗。

– Optimized Bastion of Light. You can specify to use BoL when at 0 charges and recharge is below x seconds, so less waste of charges refill.

——优化光的堡垒。您可以指定使用波尔(0)指控,充电时x秒以下,所以费用更少的浪费。

– Added Lay on Hands option to not use it when you have the Ardent Defender buff, which prevents you from dying.

——添加躺在手中选择不使用它当你有热心的后卫迷,那你就死了。

– Added option to specify the time the rotation should use Shield of Righteous to prevent capping, when at 2 charges and recharge is below x seconds.

——添加选项指定旋转时应使用盾牌的义人为了防止限制,当2费用和充电是低于x秒。

RETRIBUTION PALADIN

惩戒圣骑士

– Updated to lastest Simcraft for 7.1.5.

——更新为最新的Simcraft 7.1.5。

– Added support for Draught of Souls and Convergence of Faith trinkets.

——添加支持吃水灵魂和信仰的融合小饰品。

– Added step by step optimised opener.

——增加了一步一步的优化。

– Added Support for Divine Tempest Artifact Trait.

——增加了对神圣风暴的支持工件特征。

DISCIPLINE PRIEST

纪律的牧师

– Added new options under the Rapture Shields Cycle option. Enabling the first option will make sure that we use Rapture whenever we got Innervate from a Druid. Enabling the second option will force the rotation to use Schism if talented and the Light’s Wrath after the Shields Cycle.

——添加新选项下狂喜盾牌周期的选择。使第一个选项将确保我们使用狂喜每当我们从德鲁伊有刺激活动。使第二个选项将迫使旋转使用分裂后如果有才华和光线的忿怒盾牌周期。

– Added a new option “Damage For Healing” to the Off/Def options that will prevent using damaging abilities when the lowest unit health is above specified first value and the player’s mana is under specified second value.

——添加了一个新选项“伤害的治疗”/ Def选项,这将防止使用破坏能力最低的单位健康胜于指定的第一个值和玩家的魔法下指定第二个值。

– Added a new option “Alternate Heal & Damage” to the Healing options where we can define how many atonements we would like to apply before forcing using damaging abilities.

——添加了一个新选项“替代治疗和伤害”的治疗选项我们可以定义多少赎罪之前我们想应用强迫使用破坏性的能力。

HOLY PRIEST

神圣的牧师

– Added Emergency Healing option that will trigger when the tank or player fall under specified health threshold that will force using Light of T’uure > Holy Word: Serenity > Flash Heal.

——添加紧急治疗选项,将触发指定当水箱或球员属于健康的阈值,将迫使使用光T ‘uure >神圣的词:宁静> Flash愈合。

ENHANCEMENT SHAMAN

增强萨满

– Updated to lastest Simcraft for 7.1.5.

——更新为最新的Simcraft 7.1.5。

– Added T19 4PC opener to use when talented into Boulderfist + Crashing storm.

-添加T19 4 pc机使用当天才到Boulderfist +崩溃风暴。

– Doom Winds will now only be used in melee range.

末日——风现在只会在近战范围内使用。

– Added a unit count option to Crash Lightning.

——增加了一个单位计数选项闪电崩盘。

– Fury of Air will now disable with a higher priority during combat and also out of combat.

——愤怒的空气将禁用与更高的优先级在战斗和对抗。

– Fixed an issue that was causing Lava Lash to not be properly used with the Hot Hand procs.

——固定的问题是导致熔岩猛击不会正确使用热手处理器。

– Feral Spirit will not be used anymore when the target’s Time To Die is less than 20 second and it is not a boss.

——野性精神将不再被使用当目标死亡的时间是不到20秒,它不是一个老板。

RESTORATION SHAMAN

恢复萨满

– Riptide will be less likely to be used on a unit already buffed by the Riptide HoT unless it is to direct heal the unit in an emergency situation.

——激流将不太可能被用在一个单元已经擦亮的激流热,除非它是直接治疗单位在紧急情况下。

– Healing Surge and Healing Wave handlers will now be used on the lowest unit. This mean that the tanks will not be priorised as much as they used to anymore but the new Emergency Healing option will compensate for it.

——治疗激增和治疗波处理程序将会在最低的单位使用。这意味着坦克不会priorised一样过去了但是新的紧急治疗选项将弥补它。

– Added Emergency Healing option that will trigger when the tank or player fall under specified value that will force using Unleash Life > Riptide > Healing Surge when under a specific health threshold.

——添加紧急治疗选项,将触发当水箱或球员属于指定值,将迫使使用释放生活>激流>治疗当在一个特定的健康阈值。

AFFLICTION WARLOCK

痛苦术士

– Updated to lastest Simcraft for 7.1.5.

——更新为最新的Simcraft 7.1.5。

– Added support for most build provided on Icy Veins and MMO-Champions.

——增加了对大多数构建的支持提供了冰冷血脉和MMO-Champions。

– Mass AoE builds are now supported.

——质量效果范围现在支持构建。

– Added support for Hood of Eternal Disdain, Power Cord of Lethtendris and Reap and Sow legendaries.

——添加支持罩永恒的蔑视,电源线Lethtendris和收获和播种的传奇。

– Fixed an issue that was causing the Racials and Trinkets to never be used.

——固定的问题是导致种族和小饰品永远不会被使用。

ARMS WARRIOR

武器战士

– Updated to lastest Simcraft for 7.1.5.

——更新为最新的Simcraft 7.1.5。

– Added step by step optimised opener.

——增加了一步一步的优化。

– Added support for the Sweeping Strikes talent. When using Sweeping Strikes, the Cleave rotation will use a specific rotation which is more aimed toward Single target, allowing Execute and Mortal Strikes to properly be empowered by Focused Rage.

——添加支持人才全面罢工。当使用全面罢工,打通旋转将使用一个特定的旋转更多针对单一目标,允许执行和致命的打击正确授权的愤怒。

– Added support for the Precise Strikes Artifact levels in the Execute rotation.

——增加了对工件的精确打击的支持水平执行旋转。

– Single Target Focused Rage usage when not using the Hands of Archavon was slightly changed to only dump rage when very high rage or Colossus Smash debuff is up.

愤怒-单目标集中使用时不使用手中Archavon略改为只有当非常高的转储愤怒或巨人粉碎负面状态。

FURY WARRIOR

愤怒的战士

– Updated to lastest Simcraft for 7.1.5.

——更新为最新的Simcraft 7.1.5。

– Added step by step optimised opener.

——增加了一步一步的优化。

– Updated custom simc for AoE handling for Odyns Fury, Draught of Souls and Bloodthirst. Should see great improvements.

——更新自定义simc效果范围处理Odyns愤怒,吃水的灵魂和嗜血。应该看到巨大的改进。

– Custom Simcraft changes to solve juggernaut uptime.

——自定义Simcraft变化解决主宰正常运行时间。

– Fixed Execute Cycle being cast on units behind the player.

——固定执行循环在运动员背后的单位。

– Changed < 90 Rage requirement for Battle Cry to < 100.

——< 90愤怒的战斗口号要求改为< 100。

– Will make better use of enrage by not dumping immediately if entering Battle Cry with max Enrage duration.

——将更好地利用激怒不是倾销立即进入战斗口号与马克斯激怒持续时间。

– Added Battle cry and enrage duration check for Draught Of Souls.

——增加了战斗口号和激怒时间检查吃水的灵魂。

– Ring of Collapsing Futures handling added.

——环崩溃期货处理补充道。

– Added support for Execute Any unit option.

——添加支持执行任何单位的选择。

– Whirlwind will now be used to buff Rampage on multiple units via Meat Cleaver during cooldowns.

——旋风将会用来迷在冷却时间在多个单位通过割肉刀横冲直撞。

– Improved Burning Wish usage. Will be used with Battle cry(to bennifit from unrivaled strength) or if Battle Cry has more than 16 seconds on its cooldown.

——改善燃烧希望使用。会使用战斗口号(bennifit从无与伦比的力量)或者战斗口号有超过16秒冷却时间。

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